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la_route_de_l_or:foumalade [2020/04/02 16:56]
rablof
la_route_de_l_or:foumalade [2020/04/02 17:08] (current)
rablof
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   * **Perception** +6; Darkvision   * **Perception** +6; Darkvision
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   * **Sudden Charge** 􀝜􀝜 (Flourish, Open) With a quick sprint, you dash up to your foe and swing. Stride twice. If you end your movement within melee reach of at least one enemy, you can make a melee Strike against that enemy. You can use Sudden Charge while Burrowing, Climbing, Flying, or Swimming instead of Striding if you have the corresponding movement type.   * **Sudden Charge** 􀝜􀝜 (Flourish, Open) With a quick sprint, you dash up to your foe and swing. Stride twice. If you end your movement within melee reach of at least one enemy, you can make a melee Strike against that enemy. You can use Sudden Charge while Burrowing, Climbing, Flying, or Swimming instead of Striding if you have the corresponding movement type.
   * **Rage** 􀝜 (Barbarian, Concentrate, Emotion, Mental) **Requirements** You aren’t fatigued or raging. You tap into your inner fury and begin raging. You gain a number of temporary Hit Points equal to your level plus your Constitution modifier. This frenzy lasts for 1 minute, until there are no enemies you can perceive, or until you fall unconscious, whichever comes first. You can’t voluntarily stop raging. While you are raging: You deal 2 additional damage with melee weapons and unarmed attacks. This additional damage is halved if your weapon or unarmed attack is agile. ; You take a –1 penalty to AC. ; You can’t use actions with the concentrate trait unless they also have the rage trait. You can Seek while raging.; After you stop raging, you lose any remaining temporary Hit Points from Rage, and you can’t Rage again for 1 minute.   * **Rage** 􀝜 (Barbarian, Concentrate, Emotion, Mental) **Requirements** You aren’t fatigued or raging. You tap into your inner fury and begin raging. You gain a number of temporary Hit Points equal to your level plus your Constitution modifier. This frenzy lasts for 1 minute, until there are no enemies you can perceive, or until you fall unconscious, whichever comes first. You can’t voluntarily stop raging. While you are raging: You deal 2 additional damage with melee weapons and unarmed attacks. This additional damage is halved if your weapon or unarmed attack is agile. ; You take a –1 penalty to AC. ; You can’t use actions with the concentrate trait unless they also have the rage trait. You can Seek while raging.; After you stop raging, you lose any remaining temporary Hit Points from Rage, and you can’t Rage again for 1 minute.
-  * **Additional Feats** Cat Fall, Combat Climber, Hard Tail, Quick Jump, Steady Balance, Tailed Goblin +  * **Additional Feats** [[https://2e.aonprd.com/Feats.aspx?ID=765|Cat Fall]][[https://2e.aonprd.com/Feats.aspx?ID=768|Combat Climber]][[https://2e.aonprd.com/Feats.aspx?ID=768|Hard Tail]][[https://2e.aonprd.com/Feats.aspx?ID=825|Quick Jump]][[https://2e.aonprd.com/Feats.aspx?ID=845|Steady Balance]][[http://2e.aonprd.com/Heritages.aspx?Ancestry=4|Tailed Goblin]] 
-  * **Additional Specials** Deny Advantage, Instinct (Animal Instinct), Instinct (Cat)+  * **Additional Specials** [[https://2e.aonprd.com/Classes.aspx?ID=2|Deny Advantage]][[https://2e.aonprd.com/Classes.aspx?ID=2|Instinct (Animal Instinct)]][[https://2e.aonprd.com/Classes.aspx?ID=2|Instinct (Cat)]]
  
  
  
  
la_route_de_l_or/foumalade.1585846619.txt.gz · Last modified: 2020/04/02 16:56 by rablof